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21. Dread Guristas BCUs - where do they come from? - in Ships and Modules [original thread]
Zhilia Mann wrote: This. Would help to know the full fit. The other obvious saving (depending on current fit) is to give up trying to fit an T2 XL booster and go with meta 4 or faction. Yeah this is causing me the most headaches... gonna try ...
- by Chimpy B - at 2012.08.22 17:18:00
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22. Dread Guristas BCUs - where do they come from? - in Ships and Modules [original thread]
I've just upgraded my trusty raven to a RNI, but with rigor rigs, it seems either caldari navy BCUs or dread guristas BCUs are required because of the tight cpu. Having just bought the RNI I'm not quite short of isk, so I was thinking of trying t...
- by Chimpy B - at 2012.08.22 09:37:00
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23. Any reimbursment for useless rigs on miners ? - in Ships and Modules [original thread]
Out of interest, what would folks recommend rigging on a Hulk now?
- by Chimpy B - at 2012.08.16 15:42:00
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24. Battleships? - in Ships and Modules [original thread]
Battleships are perfect for L4 missions. They have higher dps than any T2 cruiser, and more tank ability. They are relatively cheap, too. But like all T1 ships they have low base resistances and only 1 set of bonuses, so I guess that's the reas...
- by Chimpy B - at 2012.08.16 15:22:00
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25. Lasers. Names. Changes. Please read before reaching for your weapons. - in Ships and Modules [original thread]
A consistent naming convention over weapon types would be fab. I've been playing a while and I still have to look up the meta level on weapons. Tbh I like the Upgraded, Limited etc.. thing, perhaps just use that for weapons too. Less to remember. ...
- by Chimpy B - at 2012.08.14 14:48:00
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26. Are any assault frigates good for PvE? - in Ships and Modules [original thread]
I have battleships and battlecruisers and so on which I use for L4 and L3 missions... I'm thinking of cases where ships are restricted i.e. L2 missions and some complexes. Thinking about it, L2 missions and 2/10 complexes aren't really worth the ...
- by Chimpy B - at 2012.08.06 18:18:00
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27. Are any assault frigates good for PvE? - in Ships and Modules [original thread]
I guess what I'm getting at, is whether they would outperform a T1 cruiser...
- by Chimpy B - at 2012.08.06 17:02:00
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28. Are any assault frigates good for PvE? - in Ships and Modules [original thread]
I guess I'm thinking of 2/10 complexes, L2 missions and C1&2 WHs. I'm mostly in Amarr and Caldari space, so it's Sanshas and Gurista rats.
- by Chimpy B - at 2012.08.06 16:28:00
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29. Are any assault frigates good for PvE? - in Ships and Modules [original thread]
As a mainly PvE player (missions, complexes, anomalies, WHs) I'm wondering if it's worth training up Assault ships skill. Are any of the AFs any good for PvE? Or are there just better ship choices in all cases? Cheers
- by Chimpy B - at 2012.08.06 15:43:00
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30. Is there a reason why there is a delay on your modules to deactivate after targe... - in Ships and Modules [original thread]
It's just latency. What you see on your screen and what's going on in at the server aren't quite matched up. It's how MMOs work. Most are very good at disguising it though. When there's a lot going on in your system, the latency will be higher. I...
- by Chimpy B - at 2012.08.06 15:13:00
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31. Maxing out Raven DPS - in Ships and Modules [original thread]
I think faction modules would be the next step, such as Caldari Navy Ballistic Control Units.
- by Chimpy B - at 2012.08.05 07:29:00
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32. Sub-BS L4 ship - in Ships and Modules [original thread]
What's wrong with battleships? Providing you have decent skills, they have more tank and higher dps than T2 cruisers.
- by Chimpy B - at 2012.08.04 15:07:00
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33. Nighthawk fit for lowsec exploration - in Ships and Modules [original thread]
Daniel Plain wrote: at least your fit is cheap. Caldari Navy Ballistic Control System aren't cheap at all, you can buy a battleship for less.
- by Chimpy B - at 2012.08.03 20:14:00
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34. Incursions - Any T1 shield ships viable? - in Ships and Modules [original thread]
If I had the skills and enough isk to throw at T2 ships then I would, but I don't, hence the point of my post.
- by Chimpy B - at 2012.07.30 20:44:00
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35. Incursions - Any T1 shield ships viable? - in Ships and Modules [original thread]
Thanks - wrt the rigs, do you think the added resistances are more important than higher weapon tracking and shield buffer?
- by Chimpy B - at 2012.07.30 19:13:00
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36. Incursions - Any T1 shield ships viable? - in Ships and Modules [original thread]
Does this fit look sensible? Anyone any experience flying Maelstroms in incursions? Would it have enough tracking? Also wondering if it needs a propulsion module. -edit- This is intended for Vanguard sites. [Maelstrom, Incursion Fit] Gyrostabil...
- by Chimpy B - at 2012.07.30 18:09:00
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37. Need some advice - in Ships and Modules [original thread]
Zyella Stormborn wrote: http://eve.battleclinic.com/loadout/27770-Perfect-Starter-Lv4-Mission-raven.html Not sure if there have been any recent 'must have' updates, but for pve it still seems to be popular. I use this linked fit and I do L4s...
- by Chimpy B - at 2012.07.26 11:51:00
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38. Incursions - Any T1 shield ships viable? - in Ships and Modules [original thread]
I fancy trying some incursions but don't have the skills for T2 ships and not sure I want to commit that amount of isk anyway until I know I enjoy them. I see shield fleets more often than armour in incursion chat so I guess that would be a better...
- by Chimpy B - at 2012.07.23 19:18:00
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39. Cap bug is back? - in Ships and Modules [original thread]
I'm wondering if it's to do with capacitor mods? I have two medium cap batteries on my Moa, and two afterburners in the other medium slots, and 4 power diagnostic system Is, and I get the problem a lot.
- by Chimpy B - at 2003.11.10 14:07:00
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